- generation of geometry
- формообразование (при обработке изделия на станке)
English-Russian dictionary of mechanical engineering and automation. - RUSSO. B.S. Voskoboinikov, V.L. Mitrovich. 2003.
English-Russian dictionary of mechanical engineering and automation. - RUSSO. B.S. Voskoboinikov, V.L. Mitrovich. 2003.
geometry — /jee om i tree/, n. 1. the branch of mathematics that deals with the deduction of the properties, measurement, and relationships of points, lines, angles, and figures in space from their defining conditions by means of certain assumed properties… … Universalium
Geometry shader — A geometry shader (abbreviated GS ) is a shader program model introduced with Shader Model 4.0 of DirectX 10 [ [http://msdn.microsoft.com/en us/library/bb509626(VS.85).aspx msdn: Shader Models vs Shader Profiles] ] . NVIDIA GeForce 8800 GPUs were … Wikipedia
Geometry pipelines — Geometric manipulation of modeling primitives, such as that performed by a Geometry Pipeline, is the first stage in computer graphics systems which perform image generation based on geometric models. While Geometry Pipelines were originally… … Wikipedia
Geometry-Shader — Eine Geometry Shader Hardware ist ein relativ neuartiger Baustein in der 3D Computergrafik. Als Shader in der klassischen Grafikpipeline wird der Geometry Shader nach dem Vertex Shader aufgerufen. Er kann neue primitive Geometrien aus bereits… … Deutsch Wikipedia
Geometry shader — Shader Un shader (anglais, du verbe to shade : ombrager ou estomper, nuancer) est un programme[Quoi ?] utilisé en image de synthèse pour paramétrer une partie du processus de rendu réalisé par une carte graphique ou un moteur de rendu… … Wikipédia en Français
Greek arithmetic, geometry and harmonics: Thales to Plato — Ian Mueller INTRODUCTION: PROCLUS’ HISTORY OF GEOMETRY In a famous passage in Book VII of the Republic starting at Socrates proposes to inquire about the studies (mathēmata) needed to train the young people who will become leaders of the ideal… … History of philosophy
Computational geometry — is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to… … Wikipedia
Surface second harmonic generation — is a method for probing interfaces in atomic and molecular systems. In second harmonic generation (SHG), the light frequency is doubled, essentially converting two photons of the original beam of energy E into a single photon of energy 2 E as it… … Wikipedia
Mesh generation — is the practice of generating a polygonal or polyhedral mesh that approximates a geometric domain. The term grid generation is often used interchangeably. Typical uses are for rendering to a computer screen or for physical simulation such as… … Wikipedia
List of books in computational geometry — This is a list of books in computational geometry. There are two major, largely nonoverlapping categories: *Combinatorial computational geometry, which deals with collections of discrete objects or defined in discrete terms: points, lines,… … Wikipedia
Diophantine geometry — In mathematics, diophantine geometry is one approach to the theory of Diophantine equations, formulating questions about such equations in terms of algebraic geometry over a ground field K that is not algebraically closed, such as the field of… … Wikipedia